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- .-^-^\/^-^-^-^-^\/-^-\/^-^NL\/-^-__/Present
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- H E L L F I R E P R E S E N T S
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- Full documentation to PENGUINS!
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- How to play the game...
-
- The idea of the game is to get the penguins to the exit, which is obviously
- not as easy as it sounds! There are various switches on each level that
- operate different objects such as lifts, conveyor belts, doors, ladders,
- etc. You can use these objects with the penguins or with other objects like
- the movable block, which can then be used to `put out` a flame jet or to
- cover up some spikes! There are loads of different ways in which to use
- each object. Your task is to work out which object to use, the best way to
- use it, and in what order should you use that object.
-
- The penguin also have their own special abilities. The penguin with the
- blue coat can collect two different type of keys to open doors, the red key
- for small doors, and the silver key for larger doors. the penguin with the
- club will take care of any baddies. Just guide him in front of a baddie and
- he will do the rest!
-
- You also have bombs at your disposal. They are limited to a maximum nine at
- any one time, but you can pick up more as the game progresses. The bombs
- can be used to blow up the destroyable blocks, or to remove a baddie, you
- could aso use them to kill a penguin. This is useful if he is stuck in a
- hole, and don`t want to restart the level again.
-
- To use a bomb, hold <DOWN>, then press fire. If you move you will see the
- bomb, which will explode after a short period of time. You can also `SLIDE`
- the bombs. To do this hold <DOWN>, then hold the direction to slide the
- bomb in (left or right), and finally press fire. The bomb will slide along
- the floor until it comes in contact with something, but it willnot explode
- until the timer runs out.
-
- At the beginning of each level you are presented with a screen giving you
- information on that level. This also gives you a level code which you can
- use on the options screen, allowing you to restarton that level when you
- load that game up next.
-
- There are also fifty eggs scattered around the sixty levels. You do not ned
- to collect these to complete the game but if you do not collect all fifty
- then you will not be able to see the End Game Animations. This is just an
- incentive to play the game again once you have completed it!
-
- IN GAME HINTS AND TIPS...
-
- To make things easier when thinking how to complete a level, there are
- `MAP` screens placed throughout the levels. These allow you to scroll
- around the level with the joystick. To use a `MAP`, simply stand in front
- of a `MAP` screen and press fire. You should see a message flashing in the
- middle of the screen saying `MAP MODE`. You can now use the joystick to
- scroll around the level. If you press fire again, then you will
- automatically be taken back to the `MAP` screen, and taken out of `MAP
- MODE`, allowing you to continue play.
-
- You can also `TRACK` the penguins. To do this, press key F8 or F9. The
- screen will now be split into two, with th etop half showing you and the
- bottom half showing one of the penguins. To put the screen back to normal
- press F10.
-
- If you leave the title screen running the game will load up various demos.
- You can also boot from disk 3. This gives you a brief description of most
- of the objects and how they COULD be used!
-
- If you change the game mode in the options menu to TRAINER, then you will
- be able to play levels 1 to 8 without loosing any lives. These levels also
- introduce the main objects in the game.
-
- Although you have a time limit (show top right of the screen), it does not
- make much difference to the early levels, so take your time and thinkthings
- through one step at a time.
-
- If you make a mistake and find you cannot complete the level, then press
- the <ESC> key to restart the level.
-
- THE KEYBOARD
- ------------
-
- The following keys have various functions.
-
- HELP....Will PAUSE the game. The TIMER will stop.
-
- ESC.... Will RESTART the current level. If you have any lives left.
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- SHIFT+ESC.... Will QUIT back to the title screens.
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- F8.... Will `TRACK` the key penguin.
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- F9.... Will `TRACK` the club penguin.
-
- F10... Will turn `TRACKING` off.
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- TYPED UP BY iGGY ON 30/11/95
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